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Dear friends!


We’re delighted to announce that we’ve updated the geodata and improved the geodata engine on our server. We’ve ported the original textures from the Interlude client to ensure the most accurate interaction with the world possible. Additionally, we’ve allocated extra processing power for pathfinding calculations.


Important instructions:

We strongly urge you to delete the maps, textures and staticmeshes folders from the game client, and then perform a full file check using the updater. This is necessary to prevent conflicts and ensure that old resources are not carried over.


For Windows 7/8 users, we recommend downloading the client in full using the latest links on our website.


Please report any issues with geodata to our support team. Please bear in mind that nothing in this world is perfect: even the official version of the game had its flaws due to the technology of the time on which the client was built.


Thank you for your understanding and enjoy the game!


The changes will take effect after an automatic restart.


Translated with DeepL.com (free version)